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Which clippings match 'ICT' keyword pg.1 of 10
28 JULY 2010

Posterous: CMS for simple web publishing via email

"Posterous is the easy way to get content online using e-mail. You can e-mail content of just about any type (such as rich text, photos, music, video, Word/Powerpoint/Excel/PDF documents, and zip archives) to us. We will post it online in the most web-friendly format, then reply with a public URL that can be forwarded or shared with friends. Account creation is never required, but if a user does create an account, posts from your various e-mail addresses (work, home, and mobile phone) can all be integrated into one blog."

(Posterous, Inc.)

Fig.1 Susie Blackmon's Posterous weblog [available at: http://susieblackmon.com/].

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TAGS

2008 • blog by email • bookmarklet • CMScollectcontent • documents • emailentrepreneurialismExcelICTMS WordonlinePDFphotos • Posterous • Powerpointpublishingpublishing system • Redpoint Ventures • repository • simplicity • technology • Trinity Ventures • usabilityweb application • web-friendly • weblog • Y Combinator • zip

CONTRIBUTOR

Simon Perkins
29 JUNE 2010

IxDA: serving the needs of the international Interaction Design community

"We believe that the human condition is increasingly challenged by poor experiences. IxDA intends to improve the human condition by advancing the discipline of Interaction Design. To do this, we foster a community of people that choose to come together to support this intention. IxDA relies on individual initiative, contribution, sharing and self-organization as the primary means for us to achieve our goals.

IxDA is a novel kind of 'un-organization' in that there is no cost for membership. IxDA relies on its passionate members to help serve the needs of the international Interaction Design community. With more than 15,000 members and over 80 local groups around the world, the IxDA network actively focuses on interaction design issues for the practitioner, no matter their level of experience.

IxDA was founded in 2003 and incorporated as a not-for-profit in late 2005."

(Interaction Design Association)

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TAGS

2003deviceexperience design • human condition • ICTindustrial designinteraction design • Interaction Design Association • IxDA • Lausanne • not-for-profitpractitionerproduct designsolutiontechnologyusability

CONTRIBUTOR

Simon Perkins
07 MAY 2010

A naïve ontology for concepts of time and space for searching and learning

"User-oriented digital information search environments call for flexible information access interfaces that may interact with a dynamically changing searcher view in capturing a variety of media. Optimal use of conventional libraries and bibliographic databases requires a general understanding of the knowledge structure of the collection domain (Hsieh-Yee 1993; Pennanen & Vakkari 2003). Novice searchers without such understanding, however, can seek the help of librarians and intermediaries when they get lost in search processes.

Increasing numbers of digital libraries and online resources on the Internet provide potential users with opportunities to access and interact with these resources directly from offices and homes. Such trends seem to offer searchers useful information access environments for a variety of information resources. However, in such environments, novice searchers are forced to seek the information they need without the help of librarians or other intermediaries. In reality, many novice users of digital libraries do not have a general understanding of the knowledge structure of the digital collections held by these libraries. Eventually they may give up pursuing their information needs when they get lost during search processes or obtain unsatisfactory search results.

This research project seeks to find a way to overcome such limitations of existing information access interfaces developed for traditional libraries and bibliographic information services. Specifically, we explore a qualitative research method for eliciting the knowledge structure of novice searchers and patterns of its modification in their search and learn processes, and build on it a naïve ontology for time and space."

(Makiko Miwa & Noriko Kando, 2007)

Hsieh-Yee, I. (1993). Effects of search experience and subject knowledge on the search tactics of novice and experienced searchers. Journal of the American Society for Information Science, 27(3), 117-120.

Miwa, M. and Kando, N. (2007). "A naïve ontology for concepts of time and space for searching and learning" Information Research, 12(2), paper 296 [Available at http://InformationR.net/ir/12-2/paper296.html]

Pennanen, M. & Vakkari, P. (2003). Students' conceptual structure, search process and outcome while preparing a research proposal. Journal of the American Society for Information Science, 54(8), 759-770.

TAGS

2007access • bibliographic databases • bibliographycollection • digital information • digital librarydomain expertsflexibilityICT • information access • information access interfaces • information in context • information services • interactionInternet • knowledge structure • library • naïve ontology • novice • online resources • ontologyorderingpatternrepositoryresourcessearch • search environments • searcher • taxonomyusabilityuser • user-oriented

CONTRIBUTOR

Simon Perkins
03 MAY 2010

SoundCloud: platform for distributing music for music professionals

"SoundCloud lets you move music fast & easy. The platform takes the daily hassle out of receiving, sending & distributing music for artists, record labels & other music professionals."

(SoundCloud Ltd.)

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TAGS

audioauthorshipcollaborativecommunicationconvergence • DAW • digital • digital audio • Digital Audio Workstation • digital culture • digital masters • guitar tracks • ICTloop • making music • mash-upmusicold mediapublish • record labels • recording • samples • sharesolutionsound • SoundCloud • SoundCloud Client • technology • tracks • vocals • waveform

CONTRIBUTOR

Simon Perkins
30 APRIL 2010

TinEye: reverse image search engine

"TinEye is a reverse image search engine. You can submit an image to TinEye to find out where it came from, how it is being used, if modified versions of the image exist, or to find higher resolution versions.

TinEye is the first image search engine on the web to use image identification technology rather than keywords, metadata or watermarks."

(Idée Inc., Canada)

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TAGS

appropriationauthorshipCanadacopyrightdigital cultureduplicateICT • Idée Inc. • image • image identification • image search engine • information in contextknowledge managementonlineownershippiracy • PixID • Piximilar • PixMatch • plagiarismre-publishremix • reverse image search engine • searchsearch engineshared indextechnology • TinEye • TinEye API • version

CONTRIBUTOR

Simon Perkins
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